﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class UIParticleCanvas : MonoBehaviour
{
    public ParticleSystem ParticleSystem;
    public MeshFilter MeshFilter;

    public ParticleMeshSimple Simple;
    public TMPro.TextMeshProUGUI textMeshPro;

    // Start is called before the first frame update
    void Start()
    {
        //Simple.Set(ParticleSystem, MeshFilter);
        //textMeshPro.text = "🙂";
    }

    // Update is called once per frame
    void Update()
    {

    }
}
